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Element

Client-side
Server-side
Shared

In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated with them. Elements that have a physical representation in the game are also known as Entities. An element is a generic class that can represent almost all in-game entities. The built-in element types are:

Audio elements
Ban elements
Browser elements
DB elements
Discord elements
File elements
ACL elements
Resource elements
Matrix elements
Root elements
Server elements
Account elements
Team elements
Text elements
Vector elements
XML elements
Engine elements
Timer elements

OOP Methods and Variables

See Also